Unzip this to C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData,
or wherever you have the game installed.
It will create a Tools folder in Gamedata where
you'll find these programs:
EffectsEd.exe - the editor we used to create EFX
files.
BehavEd.exe - the editor we used to create Icarus scripts.
IBIZE.exe - the Icarus script compiler (Note: the ICARUS compiler
used in JK2 is
the same as the Elite Force version, but the BehavEd.bhc file has
changed.)
roq.exe - tool to compile images into a RoQ video.
and these Documents:
bot_tutorial\bot_tutorial.txt - how to make bots
for MP
Bot waypoint tutorial.doc
Guide to SOF2JK2 Vertigons.doc
Guide to SOF2JK2 Weather.doc
ICARUS Manual.doc
JK2_Model_Tutorial_by_Tim_Appleby_JK2.doc
Model Constuction Conventions.doc
Using_EffectsEd.doc
(and this readme.txt)
and SPscripts.zip - all the scripts from JK2 Single Player as reference.
It will also extract the game source folders:
Code\ - all the source code for the game VMs. (see
Code\MakeAMod_readme.txt for more info)
bin\ - the folder for code compiling
ui\ - support folder to compile code
It will extract some more example maps and models
to Base as well.